Wild Track making system crash

I started using version 1.5.2 b4845 today, after doing some testing, I found some issues creating a Wild Track.
After creating a Wild Track and trying to play it back, the System Crashes, It happened at random projects that I had created. It would also crash when just playing back an audio track by itself, (before creating the Wild Track)

I’ve been able to reproduce it here and we’ll update you once the engineers have looked at it

Thank You so much, you are the best

I’m guessing this may have something to do with the fact that not all wave files start at a whole timecode. We’ll look into it and get you a fix, but here’s a workaround in the mean time.

If you jog or scrub anywhere past frame 0, then you can play without crashing (for instance, you can just hit F once to step past frame 0 and then hit V to play.

Thank you Dave, that worked.

OK, this should be fixed in v1.5.2 b4853

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